Paintball – Frequently Asked Questions
We hope this FAQ answers all your questions. Just in case it doesn’t please feel free to call or email us with your questions and we’ll be happy to help you in any way we can. Thank you for visiting PaintballWars.com
- What is paintball?
- Is it safe?
- Doesn’t it hurt when you get shot?
- Do I have to be on a team?
- How can I play?
- How much does it cost to play?
- What do I need to bring?
- What safety equipment do I need?
- How can I play safe?
- Do I need to be physically fit to play?
- Can I get the paint out of my clothes?
- How can I find out more about paintball?
- List of commonly used terms in paintball
It’s a sport in which a bunch of adults (loosely defined) go out in the woods and relive our childhood by playing capture the flag. Only, in this game each player has a gun that fires gelatin capsules filled with a water-soluble marking dye. If you’re shot and marked, you’re out of the game and have to wait until the next one starts. The most common variation is two teams at opposite ends of a 5+ acre section of terrain, each with a flag hung at ‘home base.’ The object is to go get the other team’s flag and bring it back to your base. When you encounter people on the other team, you try to tag them out before they get you. Pretty simple and lots of fun.
Like all action sports (football, basket ball, etc.) paintball is very dangerous unless adequate protection is worn and safety rules understood and followed.
Most paintball guns shoot a 68 caliber paint pellet. The pellet is a thin plastic shell filled with a water soluble paint. Guns shoot the pellets at a speed of 200 to 300 feet per second. Since the paint pellets are fairly light (only weighing a few
grams each), they have little momentum while in flight, and thus are not lethal like the heavy lead projectiles fired from conventional firearms.
In addition to using a non-lethal projectile, paintball players *always* wear protective goggles to protect their eyes and usually wear masks covering the rest of their face as well.
Safety is highly stressed at Paintball Wars. We require goggles be worn at all times unless in designated areas. We also require that barrel sleeves (sleeves that prevent projectiles from leaving your gun’s barrel) be used while players are in certain areas. Ignoring safety is a good way to get yourself ejected from Paintball Wars.
The paint pellets break open upon impact, and generally cause very little pain. What pain is experienced is more of a stinging sensation from the pellet’s impact against the skin or through clothing. In my experience, the stinging pain goes away after a few seconds. Of course, the closer you are to the muzzle of the gun, the higher the velocity of the pellet when it hits you. Thus, more pain may be experienced when shot at close range rather than farther away.
In general, one can count on coming off the field with a few welts from paintball impacts, but your most annoying injuries are more likely to be scrapes and bruises from the local terrain.
You don’t have to have an organized team or go to an organized field in order to play. If you have some paintball guns, paintball goggles, and a few friends, you can simply get together and shoot at each other.
We offer and allow walk-on games, where anybody can show up and play.
Give us a call to reserve your rental or just visit us at our field.
The average person on our fields spends $25 to $45 depending on the type of player and the amount of paint they use throughout the day. Please visit Rates.
Bring old, sturdy, dark clothes and shoes or boots with some sort of ankle support and we will provide the rest.
The minimum safety equipment necessary is goggles, facemask with ear and throat protection, chest protector, and for men, a protective cup.
9. How can I play safe? Please download our Rules & Special Requirements for more info.
Do not shoot animals or wildlife.
Do not fire your paintgun anywhere except on the field during the game or in the designated chronograph area/shooting range.
Inspect the lens of your goggles for cracks or signs of weakness.
Make sure your mask is well seated and will not come off during the game.
Make sure the velocity of your paintgun is below 280 feet per second.
Always assume the gun is loaded; even if you know otherwise.
Always assume safety devices won’t work.
Unload the gun when not in use.
Upon receiving or retrieving a gun check if it’s loaded.
Anytime you are carrying a paintgun in a ‘safe zone’ such as the parking lot or staging area where people are not wearing goggles, you MUST have a barrel sleeve on the barrel.
Know the rules of the game and abide by them.
Never remove facemasks or goggles while on the field.
Do not play when very tired or hungry. Bring food or money to buy food from our field. Most injuries occur at the end of the day when players are exhausted.
NEVER look down the barrel. Not even with protection. If barrel needs checking remove from the gun and check.
If the barrel cannot be removed, disconnect all CO2/CA equipment, test fire the gun downrange until no more gas is left in the gun, clear the breech or ball loading area, and then, carefully and while wearing goggles, glance down the barrel.
Notify the referee or staff of any medical conditions, allergies etc.
Since typical games require quick sprints followed by a rest having good an-aerobic fitness is beneficial.
Players should gauge their play to their level of fitness.
All players in poor physical condition or with physically limiting conditions should consult a physician before playing.
Proper footwear is very important. Some players find that lightweight canvas topped army boots or leather workboots protect feet and ankles in the woods.
Other players prefer the support that sneakers give as paintball does involve running. Personal preferences vary, but footwear should not be overlooked.
Paint is water soluble and should wash out as normal.
Play @ Paintball Wars.
Read the rec.sport.paintball newsgroup. Read one of the paintball publications:
Action Pursuit Games
Paintball Sports Intl.
Paintball is a good magazine for beginners, especially the first issue. APG somewhat resembles a mail order catalog.
|12g.||12 gram CO2 “powerlets” used for many years in pellet rifles. Powered the early paintball guns.|
|APG||Action Pursuit Games–a paintball magazine|
|Anti-Syphon||A special bulk CO2 tank designed to prevent the gun from sucking liquid.|
|Barrel Sleeve||A sleeve that covers the business end of the marker’s muzzle. It prevents projectiles from accidentally leaving the gun.|
|Bottom Line||Usually refers to the location of the CO2 tank on the bottom rear portion of the marker’s pistol grip. Desired since it makes sitting the gun with a mask on much easier.|
|Bunker (noun)||An object or embankment on the field that a player uses for cover.|
|Bunker (verb)||To charge a bunker and eliminate, a close range, any players hiding behind it.|
|CA||Constant Air–allows marker to use bulk CO2 tanks rather than 12 gram.|
|Chronograph||A device used to measure the velocity (speed) of a paintball coming out of a barrel. The safe maximum speed of a paintball is 300 feet per second.|
|CO2||compressed gas used to power markers.|
|Feeder||A larger “hopper” which holds paintball pellets, feeding them into the gun through its bottom.|
|Feeder Agitator||An electronic device which is located at the base of the feeder. The agitator insures that balls feed through the bottom of the feeder and do not “clog” up. Often used on very smooth firing guns like the AutoMag or AutoCocker since these guns “shake” very little. Can also obsolete a Power Feeder since it insures that a pellet will always be available to the gun.|
|fps||Feet per second. The measurement of speed at which the paintball travels. 300 fps is the maximum velocity a paintball may travel safely.|
|Harness||Belt/harness system for carrying loaders of paint so that a player may reload their feeder/hopper on the field during play.|
|HPA or Compressed Air||High pressure compressed air (3000 to 4500 psi) is usually used instead of CO2 in tournament paintball. The use of HPA requires specialized high pressure tanks and regulators which lower the output pressure to what the paintguns can handle.|
|IPPA||International Paintball Players Association Although this organization has disbanded.|
|PSI||PSI stands for Pounds Per Square Inch and is a measurement of pressure.|
|Remote||Hoses and fittings which allow the bulk CO2 tank to be detached from the manufacture’s intended location on the gun, then located elsewhere (e.g. on the player’s hip).|
|Syphon Bottle||A special CO2 talk designed to suck liquid into the gun.|
|Speedball||Speedball is a game played on small fields with little natural cover. Bunkers usually consist of wooden pallets, tires or other man-made barricades. Speedball fields are designed to allow spectators to see the action.|
|Squeegie||A device used to clean paint from the barrel of a marker|
|Squid Basher||A semi-experienced player who plays very aggressively against new players to the point of ruining their first game.|